﻿[F:0] LoadSceneOnEnable:28: LoadSceneOnEnable starting splash at 0,0329742431640625 sec
[F:1] LoadSceneOnEnable:38: LoadSceneOnEnable finished at 0,678733825683594 sec
LEGO Bricktales
Version: 1.1 GOG_Win r9
Time: 16.10.2022 2:11:41 - Utc: 15.10.2022 23:11:41
Detected screen width 27,86743 cm
Using UI Scale Factors text=1 visuals=1
[F:106] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
[F:106] RewiredControllerMapHandler:98: Activating Ruleset for all players: Default
[F:106] RazerChromaManager:74: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND
[F:107] ResolutionManager:164: Detected external fullscreenMode change [ExclusiveFullScreen] -> [FullScreenWindow]
[F:107] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
Error: [F:976] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

Error: [GOGUser] Authentication failed.
Stacktrace:

Error: [UserContext] Error Initializing UserContextImplementation "CS.UserHandling.GOGUser (CS.UserHandling.GOGUser)".
Stacktrace:

Error: [F:976] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

[F:976] ProfileStorage:28: Reading profile
Error: [GamersNetworkImplementation_GOG] Exception in LoadAchievements:
Galaxy.Api.GalaxyInstance+UnauthorizedAccessError: RequestUserStatsAndAchievements: not signed in
  at Galaxy.Api.IStats.RequestUserStatsAndAchievements (Galaxy.Api.GalaxyID userID, Galaxy.Api.IUserStatsAndAchievementsRetrieveListener listener) [0x00026] in <ac08f7f611744401ae1547f6b91af5c5>:0 
  at CS.GamersNetwork.GamersNetworkImplementation_GOG.LoadAchievements (CS.GamersNetwork.Response_Achievements response) [0x0003a] in <1c4eaa598cd94b3d97169f3c1dfb55be>:0 
Stacktrace:

Error: [F:976] GamersNetwork.cs:220: Error in LoadAchievements! Disabling Achievements
Stacktrace:

[F:977] SingleSceneHandler:166: Scene  "2GameStartupScene" fully loaded after 19,5661087036133 sec
[F:1076] ProfileStorage:52: Writing profile complete
[F:1076] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave2" loaded in 2503.96 ms.
[F:1847] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-7_Done"
[F:1873] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-3_Done"
[F:1873] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-4_Done"
[F:1896] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-6_Done"
[F:1901] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-1_Done"
[F:1913] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-2_Done"
[F:2029] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Jungle_Collectible_Cave2-1_Obtained"
[F:3378] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Smashable_Obstacle_Cave2-1_Done"
[F:3506] RewardProfile:110: Rewarded "ItemEntity_Caribbean_City_Collectible_Cave2-1_Obtained"
Exception: NullReferenceException: Object reference not set to an instance of an object
Stacktrace:
BcLego.PointOfInterestStateTimelinePlayer+<AwakeEx>d__14.MoveNext () (at <a7134379eb1a4e2d8d3b88daa641e57c>:0)
CS.Essentials.Coroutines.CustomCoroutines.Enumerator+<Recursive>d__2.MoveNext () (at <807cad325d854d2692e801cd4cbd136e>:0)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx.StepToNextUnfinishedElement (System.Boolean performEnumeratorInitializationStep) (at <807cad325d854d2692e801cd4cbd136e>:0)
UnityEngine.Debug:LogException(Exception, Object)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Error(Exception)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:StepToNextUnfinishedElement(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:RecurseIntoCoroutines(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, CoroutineEx&, MonoBehaviour)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, MonoBehaviour)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.GameObject:SetActive(GameObject, Boolean)
CS.Essentials.Visibility:SetChildrenActive(Boolean, Boolean)
CS.Essentials.Visibility:SetVisible(Nullable`1, Boolean)
BcLego.PointOfInterestVisibleStateVisibility:OnServiceChanged()
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.OnEnableEx()
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.Behaviour:set_enabled(Behaviour, Boolean)
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.set_IsEnabled(Boolean)
CS.Essentials.Initializer:FinishInitialize(CoroutineEx)
IYieldExtensions:WhenFinished(CoroutineEx, Action`1)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()

Warning: [F:3880] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_LegendaryPirateShip-Scene3" for Outline "Entity_Caribbean_LegendaryPirateShip-Scene3" has no UV channel with index 6!
Stacktrace:

[F:3881] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Caribbean_Scene3"
[F:3883] ProfileStorage:52: Writing profile complete
[F:3883] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene3" loaded in 15153.51 ms.
[F:5696] ConstructionSpot:255: Spot entered: Spot_Caribbean_Lift
[F:5752] BrickConfigurationsHandler:61: Caching bricks of theme Brick
[F:5752] BrickConfigurationsHandler:61: Caching bricks of theme Decoration
[F:5752] BrickConfigurationsHandler:61: Caching bricks of theme Caribbean
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:17719] RewardProfile:110: Rewarded "Spot_Caribbean_Lift_Done"
[F:17907] ConstructionSpot:246: Spot exited: Spot_Caribbean_Lift
Error: [F:20327] RewiredControllerMetaHander.cs:389: Action "Interact" not found in enabled Keyboard or Mouse maps
Stacktrace:

Error: [F:20327] RewiredControllerMetaHander.cs:389: Action "Interact" not found in enabled Keyboard or Mouse maps
Stacktrace:

[F:20448] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Smashable_Obstacle_Scene3-1_Done"
[F:20585] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Smashable_Obstacle_Scene3-2_Done"
[F:20709] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Jungle_Collectible_Scene3-1_Obtained"
[F:22651] ConstructionSpot:255: Spot entered: Spot_Caribbean_Gangway
[F:22857] RewardProfile:110: Rewarded "Quest_Caribbean_CollectMaterialsForGangway_Obtained"
[F:22857] ConstructionSpot:246: Spot exited: Spot_Caribbean_Gangway
[F:24050] ConstructionSpot:255: Spot entered: Spot_Caribbean_Gangway
[F:24242] ConstructionSpot:246: Spot exited: Spot_Caribbean_Gangway
[F:25397] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Caribbean_Cave3"
[F:25399] ProfileStorage:52: Writing profile complete
[F:25399] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave3" loaded in 1038.93 ms.
[F:25940] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Cave3_WaterContainer_2_Filled"
[F:27785] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Cave3_WaterContainer_3_Filled"
[F:28629] RewardProfile:110: Rewarded "ItemEntity_Caribbean_City_Collectible_Cave3-1_Obtained"
[F:30702] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Cave3_WaterContainer_1_Filled"
[F:32568] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Lever_Caribbean_Cave3-1_Done"
[F:33064] RewardProfile:110: Rewarded "Entity_Podest_Caribbean_Cave3-1_Done"
[F:33574] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Many_Cave3-1_Obtained"
[F:34313] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Caribbean_Collectible_Cave3-1_Obtained"
Exception: NullReferenceException: Object reference not set to an instance of an object
Stacktrace:
BcLego.PointOfInterestStateTimelinePlayer+<AwakeEx>d__14.MoveNext () (at <a7134379eb1a4e2d8d3b88daa641e57c>:0)
CS.Essentials.Coroutines.CustomCoroutines.Enumerator+<Recursive>d__2.MoveNext () (at <807cad325d854d2692e801cd4cbd136e>:0)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx.StepToNextUnfinishedElement (System.Boolean performEnumeratorInitializationStep) (at <807cad325d854d2692e801cd4cbd136e>:0)
UnityEngine.Debug:LogException(Exception, Object)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Error(Exception)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:StepToNextUnfinishedElement(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:RecurseIntoCoroutines(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, CoroutineEx&, MonoBehaviour)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, MonoBehaviour)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.GameObject:SetActive(GameObject, Boolean)
CS.Essentials.Visibility:SetChildrenActive(Boolean, Boolean)
CS.Essentials.Visibility:SetVisible(Nullable`1, Boolean)
BcLego.PointOfInterestVisibleStateVisibility:OnServiceChanged()
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.OnEnableEx()
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.Behaviour:set_enabled(Behaviour, Boolean)
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.set_IsEnabled(Boolean)
CS.Essentials.Initializer:FinishInitialize(CoroutineEx)
IYieldExtensions:WhenFinished(CoroutineEx, Action`1)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()

[F:34961] ProfileStorage:52: Writing profile complete
[F:34961] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene3" loaded in 16190.35 ms.
[F:35632] RewardProfile:110: Rewarded "Item_Caribbean_GangwayMaterialA_Obtained"
[F:37339] RewardProfile:110: Rewarded "Entity_Caribbean_ShurtcutDoorPair_MaterializableRotateMinigame_Scene3-1_Materialized"
[F:37596] RewardProfile:110: Rewarded "Entity_Caribbean_ShurtcutDoorPair_MaterializableRotateMinigame_Scene3-1_Done"
[F:38078] RewardProfile:110: Rewarded "Item_Caribbean_GangwayMaterialB_Obtained"
[F:38121] RewardProfile:110: Rewarded "Collection_Caribbean_CollectMaterialsForGangway_Done"
[F:38591] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Scene3-1_Done"
[F:38591] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Scene3-4_Done"
[F:38591] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Scene3-3_Done"
[F:38591] RewardProfile:110: Rewarded "SkillEntity_Water_WashableHoverRail_Caribbean_Scene3-1_Done"
[F:38812] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Scene3-2_Done"
[F:40425] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Caribbean_Collectible_Scene3-1_Obtained"
[F:40984] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Caribbean_Scene3-1_Done"
[F:43570] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Scene3-1_Obtained"
[F:43978] RewardProfile:110: Rewarded "Entity_Caribbean_SecretDoor_Scene3-1_Done"
[F:46377] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Medieval_Collectible_Scene3-1_Obtained"
[F:47348] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_Caribbean_Scene3-1_Materialized"
[F:47683] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Scene3-3_Obtained"
[F:48238] RewardProfile:110: Rewarded "ItemEntity_Caribbean_City_Collectible_Scene3-1_Obtained"
[F:49176] RewardProfile:110: Rewarded "SkillEntity_MaterializableRail_Dimension_Caribbean_Scene3-1_Materialized"
[F:49516] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Scene3-2_Obtained"
[F:50488] RewardProfile:110: Rewarded "Entity_Caribbean_SecretDoor_Scene3-2_Done"
[F:51366] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Caribbean_Scene3-2_Done"
[F:52033] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Desert_Collectible_Scene3-1_Obtained"
[F:52708] ConstructionSpot:255: Spot entered: Spot_Caribbean_Gangway
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:58907] RewardProfile:110: Rewarded "Spot_Caribbean_Gangway_Done"
[F:58982] ConstructionSpot:246: Spot exited: Spot_Caribbean_Gangway
[F:59962] RewardProfile:110: Rewarded "UnlockableSequence_Caribbean_CaptainArrivesInShipCave_Done"
[F:61055] ConstructionSpot:255: Spot entered: Spot_Caribbean_Gangway
[PhysicsStepper] InitializeSimulation
[F:61805] ConstructionSpot:246: Spot exited: Spot_Caribbean_Gangway
Warning: [F:63289] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_Cannon" for Outline "Entity_Caribbean_Cannon" has no UV channel with index 6!
Stacktrace:

Warning: [F:63289] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_CaptainMiniShip" for Outline "Entity_Caribbean_CaptainMiniShip" has no UV channel with index 6!
Stacktrace:

[F:63291] RewardProfile:110: Rewarded "Entity_Caribbean_LegendaryPirateShip_Scene3_Retrieved"
[F:63292] ProfileStorage:52: Writing profile complete
[F:63292] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1253.59 ms.
[F:63516] RewardProfile:110: Rewarded "UnlockableSequence_Caribbean_ShipEntersLagoon_Done"
[F:64861] RewardProfile:110: Rewarded "Caribbean_MainStory_Done"
[F:65100] RewardProfile:110: Rewarded "Entity_Caribbean_HappinessCrystal_Obtained"
[F:65355] BrickConfigurationsHandler:61: Caching bricks of theme Hub
[F:65358] ProfileStorage:52: Writing profile complete
[F:65358] SingleSceneHandler:299: Scene "Diorama_Hub_Park" loaded in 3425.97 ms.
Warning: [F:65643] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:66258] AppStateHandler:294: ApplicationPause: True
[F:66258] ProfileStorage:52: Writing profile complete
